>>712
Most mmos I've played were pretty good for me but each requires a specific mood..
I played:
1. Everquest p1999 - I liked it a lot and players tend to engage with each other often as soloing is very hard and there is no party finder. The world is interesting and has a lot of atmosphere. Quest system is fun. The gameplay is mainly consists of killing monsters, which I found fun too, especially when I leveled up a bit. Punishing death system is pretty cool too, u lose experience and levels when u die and have to pick up all your loot from your body. Ping was pretty bad for me.
2. WoW Retail and Classic - Retail I found too fast and endgame centered, I didn't play it much. Classic is very very good, its difficult but at the same time pretty relaxed, the world is very enjoyable to explore and questing is fun. Players are cool and u end up engaging with someone pretty often, no party finder too. A bit easier than p1999 but more varied.
3. FFIVX - Fun but shares retail wow problem, u are expected to just charge through the main story up to the latest expansion. I believe you don't even have to complete a single sidequest or move a metre out of your way to explore. So for hundreds of hours the main quest is the onbly meaningful progression activity to do. And it's basically solo all the time, there are not many activites that would require players to team up. Although if u aren't bothered by all that there is still a lot of fun stuff to do around. And the story is very good. Dungeons are very cool too.
4. Project Gorgon - one of my favourites. It's got an unusual style and is still in development but it's very fun and there's a lot to do. Its' skill system is very unique, every item you find in the world is needed for something. The combat system is pretty cool too, you can combine two of any skill trees together, like shield and sword, or weather witching + animal handling, and it opens up a lot of different playstyles and all are viable. The loot system is kind of diablo-like, you get gear with random enchantments that reinforce your skills in some way, which is fun. The quests are very funny in terms of writing. There is a whole lot of different activities, and if u are bored doing something you can switch to something completely different at any time. The world itself has many fun mechanics to it, exploring it is very satisfying, Soloing is possible but the game encourages you to team up with others. But even outside of combat I would often find myself talking to someone because players likely have something for each other all the time, even if they are of very different levels. There is a lot more to talk about but im tired.
I have played more mmos than that but I'll probably post about them later